§1.1 Structure of the UBSR
All accepting regions become a part of one unified state: The Union of Blacraft Socialist Regions. The role of the state is to organize the cooperation between member regions on the large scale through the collective storages and to implement other changes relevant to all member regions. The state has no government, but is managed by direct democracy through the Blacraft Voting Center in Spawntown.
Regions will keep their governments, and can choose whether they want their regional governments elected democratically or not.
Regions can choose their own regional symbols, anthems and flags. The UBSR will have a unifying anthem and flag for all of the regions.
All member regions accept that Bla may change the treaty without their agreement in advance. Acceptance of the treaty can be cancelled by any accepting state at any time.
§2.1 Blacraft Minecart System
Any changes or additions to the Blacraft Minecart System must be approved by Bla.
§2.1.1 Passenger Transport Rails
The passenger transport rails are designed for right hand driving. The development of passenger transport rail routes must follow these rules:
- Be centered on a trail of torches every five meters. The centered trail must have x or z coordinates which are a multiple of 20, and the torches must be placed on coordinates which are a multiple of 5.
- The tunnel must be 3x3 blocks, with the center block being at y = 50. If multiple lines go the same way, the tunnel is made wider, first 5x3, then 7x3 etc.
- Booster rails must be placed every 20 blocks, next to a torch which has coordinates which are a multiple of 20 (excluding in turns).
- In turns, the booster rails are placed one block before the torch in the direction from which the turn appears to turn left.
- Redstone torches are placed on the walls at y = 50 next to/above booster rails.
- In the walls, floor and ceiling, dirt and gravel should be replaced by cobblestone or stone.
§2.1.2 Passenger Transport Stations
The rail stations for passengers should follow these minimum requirements:
- Be centered on a pair of booster rails.
- From the centered booster rails, be dug out 4m out from the rails on each side, with the pillars with the redstone torches standing. The dug out area should extend to the next torches (4m to each side from the pillar along the rails).
- On the two pillars at the booster rails which the station was centered on, signs should show the region name (first two lines) and station name (second two lines). The signs should be placed on the side of the pillars where they would appear facing you on the right side if approached from the rail next to it.
- The stations should be connected to the ground level by ladders or stairs, and the ladders or stairs should ideally be built so they don't block the passenger area extending 4m in from the rails.
§2.1.3 Passenger Transport Walls, Floor and Ceiling
The floor, ceiling and walls (from now on refered to as simply "walls") of the Blacraft Minecart System are considered the blocks which enclose the rails. When tunnels are first dug, the walls will contain mainly stone, dirt, gravel. The first stage is to replace everything which is not stone or cobblestone with cobblestone. Then, there are some options for customization. Regions can choose two or three regional materials to cover the walls and floor in. Multiple regions cannot choose the same two or three materials.
Then, the walls may be covered in one of three patterns (see images to the right, each color represents one type of material).
The walls may also contain glass as windows instead of the original materials in some parts.
The ceiling may also be extended. In that case, there are no rules for how the walls above the three lowest meters may look, but the ceiling itself must still be made of the original, regional material or glass.
The side walls may also be extended, but only if multiple rail lines are placed next to each other, filling up the sides. The same material is placed below the new rails as the material chosen to be below the inner rails, and similarly the extra ceiling blocks are made of the same material as the three middle ones.
§2.1.4 Cargo Transport Rails
The development of cargo transport rail routes must follow these rules:
- The tunnel must be one block wide and two blocks tall.
- The tunnel must follow x or z coordinates which are a multiple of 10.
- There are booster rails every five meters, on coordinates which are a multiple of 5. In turns, they are placed before the turn in the side from which the rails appear to turn left.
- Redstone torches are placed on the walls above booster rails, on the wall closest to positive x or z infinity.
- Torches should be placed on the walls every 10 meters on coordinates ending with the number 2, on the wall closest to positive x or z infinity. They should not be placed in turns.
- The bottom block (containing the rails) must be at y = 40.
§3.1 Public Storages
The public storages contain most of the public property, which is stored in public storages and other public places, which every inhabitant within regions affected by this treaty have access to.
Public storages take property from collective storages in order to always keep an amount of items ready for those who need it.
There are no rules for the minimum or maximum amount of available items in public storages.
§3.2 Collective Storages
Collective storages ensure economic stability and the possibility of large, coordinated projects. The collective storages hold the excess property from public storages, which cannot be taken for unknown purposes and without multiple people agreeing.
The contents of collective storages within a region can be used freely by the regional government to develop the region.
Every inhabitant has the right to start a poll in the Blacraft Voting Center in Spawntown, Kaktoland for whether resources should be spent on a big project. The poll must last at least three days, and be announced in the Blacraft topic on the Universe Sandbox Forum. If more than 50% votes are in favor of the project, all collective storages must help providing resources for the project.
Through embassies, the governments of different regions can request resources from each other’s collective storages, if they run low on a certain resource they need, which another region might have an excess of.