Blacraft Wiki
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===Joining===
 
===Joining===
 
First, you must choose to join an existing team or to start your own. Each team has its own flag, so if you started your own team, you must choose how your flag looks. The flag is composed of a 2x2 grid of wool blocks, and each of those can have any color you want, as long as it isn't the same as the flag of an existing team. You should also choose a name for the team and officially register the team on [http://blacraft.createaforum.com/the-battleground/ the Blacraft subforum for The Battleground].<br />
 
First, you must choose to join an existing team or to start your own. Each team has its own flag, so if you started your own team, you must choose how your flag looks. The flag is composed of a 2x2 grid of wool blocks, and each of those can have any color you want, as long as it isn't the same as the flag of an existing team. You should also choose a name for the team and officially register the team on [http://blacraft.createaforum.com/the-battleground/ the Blacraft subforum for The Battleground].<br />
*The flagpoles in the region must not be taller than 20 meters from the surface, and the flag blocks may not exist outside y = 65 to y = 130. Additionally, sunlight must be able to reach the top of the flag, and the flagpole must be at least 5 blocks from the borders of the zone.
+
*The flagpoles in the region, including the top block of the flag, must not be taller than 20 meters from the surface, and the flag blocks may not exist outside y = 65 to y = 130. Additionally, sunlight must be able to reach the top of the flag, and the flagpole must be at least 5 blocks from the borders of the zone.
   
 
When you're on a team, there are three ways to join:
 
When you're on a team, there are three ways to join:

Revision as of 19:45, 7 March 2014

Blacraft/The Battleground
The Battleground Cropped
Regional Government None
Founded June 15, 2011
Area (m2) Unknown
Water (m2) Unknown
Buildings 0
Mines 0
Roads 1
Distance to Spawntown (m) Unknown

The Battleground is a PvP region where players can claim and fight for control of different territories within it. A territory is claimed by a player planting its own, distinguishable flag, which must be made of a 2x2 woolen image. Please read the gameplay section if you're interested in joining.

Gameplay

Sunset behind the Red Front.

Joining

First, you must choose to join an existing team or to start your own. Each team has its own flag, so if you started your own team, you must choose how your flag looks. The flag is composed of a 2x2 grid of wool blocks, and each of those can have any color you want, as long as it isn't the same as the flag of an existing team. You should also choose a name for the team and officially register the team on the Blacraft subforum for The Battleground.

  • The flagpoles in the region, including the top block of the flag, must not be taller than 20 meters from the surface, and the flag blocks may not exist outside y = 65 to y = 130. Additionally, sunlight must be able to reach the top of the flag, and the flagpole must be at least 5 blocks from the borders of the zone.

When you're on a team, there are three ways to join:

  • Plant a flag in any area/zone which is not yet claimed by anyone else, or replace the white flag with yours if there is one. After you claimed your first zone, you can only expand onto adjacent zones.
  • Declare war on a zone adjacent to the neutral Start zone.

The zones within The Battleground

Expanding

A snowy evening in The Battleground.

After a team has a zone within The Battleground, it can choose to expand into unclaimed territory/zones, or to declare war on any zone owned by another team which is adjacent to a zone owned by the team itself. The two teams must arrange a battle within 7 days. During that time, the teams may prepare the two battling zones. Both teams should have beds in their zones, so that they will spawn inside their zones if they die. No spawnpoint may be less than 20 blocks from the flagpole. When the battle begins, the objective for the attackers is to replace the flag of the defending team with their own flag. If they manage to do that within 20 minutes, they will gain control of the zone. The objective of the defending team is to prevent the attackers from doing it, and if the attackers fail to replace the flag within 20 minutes, the borders remain unchanged. The entire wool part of the flag must be destroyed before the attackers can place their own flag. If only a part of the flag is destroyed, the defending team can repair the flag. The defending team can also destroy flag blocks placed by the enemy, as long as the enemy hasn't placed all of the four flag blocks.

Base Zone

Every team should have a zone designated as base. On The Battleground map, the base zone of a team is the one which has the team flag on it. By default it is the first zone that a team has claimed. It has speial properties:

  • 2 weeks instead of 1 week chance to find a fighting date if attacked.
  • If it is conquered, the enemy gains control of all the team's territories.
  • All zones must be connected to the base zone. So if another team takes control of a zone in a way that makes some zones disconnected from the attacked team's base zone, the enemy automatically gains control of all of the disconnected zones as well.

Relocating the Base Zone

A team can choose to relocate the base zone to an adjacent zone controlled by the team. The process takes a week.

  • To prevent another team from relocating its base, your team can attack any of the other team's zones. The relocation will be delayed until the battle happens, unless it would already happen after the battle. If the relocating team loses the battle, the relocation is cancelled, and they must start over.

Battle Team Sizes

  • People from other teams may join the battles of the two battling teams, if the battling teams accept that they support them.
  • People can only place flags of their own team, even if they're supporting another team during a battle. This means that if X from Green Front helps Y from Purple Front attacking a zone defended by Yellow Front, X can burn down the flag of Yellow Front, but not place the flag of Purple Front. Because Purple Front is the official attacker, X cannot betray Y and place the flag of the Green Front either.
  • The two battling teams should have equal number of players during the battle, however, if both teams agree, they may battle with an unequal number of players.

Additional Rules

  • People can build on unclaimed zones like any territory not belonging to a region until the zone is claimed by placing a flag.
  • People must get permission from the team leader to interact (build, mine etc.) with a zone that is claimed by a team.
  • Teams may destroy blocks however they want through legit means during a battle, inside the territory where the battle is going on.
  • During battles, player item and xp drops on death should be disabled by server operators.
  • The two teams should place beds in safe locations near the edges of the battling zone to be used as spawnpoints for each team. Each of the beds must be within a zone that is owned by the team. Moving beds and spawn camping is not allowed, and setting spawn to the enemy team's beds is not allowed.
  • Building at or above the height of the bottom block of the flag on a zone is not allowed by either team during or before a battle. Growing trees/mushrooms or using pistons or other methods to get above this height is not allowed either.
  • The flagpole, however, should be built so that it is 1x1 block wide and leads up to the flag along its side, and reaches the same height as the top block of the flag.
  • Lava and water should not be placed such that it flows within 4 blocks of the flag and flagpole.
  • The flag should not be surrounded by blocks such that it isn't visible from most of the surface.

Item Regulations

To make battles more equal/skill based and less expensive, certain items are banned:

  • Diamond swords
  • Diamond armor
  • Enchanted weapons, tools and armor
  • Ender pearls
  • Potions

Domination

What if a team had control of the entire Battleground region? What rewards could there be? Maybe something un-legit? Or what about certain strategic zones containing things like a mine? Should it reward the occupying team with some nice, un-legit minerals maybe?

Teams

Team name - Wool in flag, clockwise - RGB Color - Leader - Members

  • Unclaimed - white, white, white, white
  • Red Front - red, red, red, red - 192,000,000 - Blanoxium - Mudkipz
  • The Blue Front - blue, blue, blue, blue - 000,000,255 - Lotzubutt
  • The Lenin Front - red, red, yellow, red - 255,255,000 - Fiahstorm

Historical Teams

  • Sequoia Front - orange, yellow, orange, red - 255,128,000 - atomic7732 - Darvince
  • The Molten Front - orange, red, orange, red - 192,064,000 - Quontex

Geography

Neighboring Regions

History

June 2011

The Battleground 20110621

The claims by the Red Front.

On June 21, the Red Front was founded by Blanoxium with the goal of annexing The Battleground as another Communist region, so that its resources could be extracted for the good of the Blacraft State. Blanoxium built several small snow bases as he entered from Plaxium Front in Epicland, and he planted the red flag of the Red Front in four of them, expanding about 30% into the region from northeast.

The Battleground 20110622

The expansion by the Red Front on June 22.

On June 22, _Darvince joined the Red Front, which expanded further, especially south. Ventus and atomic7732 also founded a team, which did not have a name or flag yet, however.

The Battleground 20110623

June 23 expansion by the Red Front.

On June 23, Ventus joined the Red Front. Blanoxium continued the expansion further west and claimed some marginal territories.

The Battleground 20110624

The June 24 expansion by the Red Front.

On June 24, Quontex formed The Molten Front, while Blanoxium continued to claim more land for the Red Front.

The Battleground 20110625

The Battleground on June 25.

On June 25, the Red Front continued to expand, and had claimed the whole eastern half of the region.

July 2011

The Battleground 20110708

The Battleground on July 8.

After a long break, the Red Front expands further northwest and southwest, beyond the central river. Mudkipz joins the Red Front on the same day.

The Battleground 20110710

The Battleground on July 10.

On July 10, The Molten Front claims five zones from the southwest, and the Sequoia Front claims two zones from west. The Red Front keeps expanding to the northwest.

August 2013

On August 21, Darvince switched from the Red Front to the Sequoia Front. The Lenin Front formed on August 21 from the previous zone controlled by the Ahere Front. It expanded south, claiming zone 37 and 39 On August 22, The Blue Front formed as well and claimed three zones near the starting zone.

The Battleground 20130831

The Battleground on August 31, 2013.

On August 31, the Red Front claimed zone 25, 26 and 36, meaning that it had nowhere to expand further. 

September 2013

On September 5, 2013, Darvince claimed zone 41, and all 44 zones of the Battleground were now claimed. War became the only way to expand.

The Battleground 20130905

The Battleground on September 5, 2013.